

The player, tagger in hand, runs and tags the corresponding figure.


Using his podunk twang, Goofy might call out a name of a character or use color or letter clues. It comes with a hand-held device that's shaped like mouse ears and four figurines, each featuring the likenesses of 'toons from the Disney Channel series, "Mickey Mouse Clubhouse." Players arrange the figures around the room and listen to Goofy's audio instructions, which blast from the hand-held tagger. Mickey's Mouse-ke-Tag ($24.99-$34.99 Wild Planet ages 3 and older one to six players)Ī Disney-fied answer to last holiday season's popular Hyper Dash and Animal Scramble games, it blends game play with physical activity. All prices are manufacturer’s suggested retail: Here’s a sample of what’s out there, available at most major toy retailers and online at sites like. But even as she discovers new board games, she always comes back to Candy Land, Carl says, something they share together.Ī slew of other preschool games are currently available on toy store shelves. He chuckles at the friendly competition and enthusiasm he sees in the girls.Īt 6, Reilly is beginning to grow out of Candy Land’s target age group, preschoolers. Reilly’s dad, Carl Tiegreen, watches the action. Lindsey is closing in as she draws an ice cream cone card and gets to move her token straight to Snow Flake Lake, located along rainbow path’s home stretch. Reilly and Lindsey’s game of Candy Land is wrapping up. “A lot of families don't just sit down to play a game these days.” “I think he also likes it a lot because we are all sitting together and playing and having fun,” she adds. These days Grant can’t get enough of the game and its quick-change pace, Prather says. When Anna was younger, she’d beg her mom to read the Candy Land back story located inside the box. Today she still owns that very same copy, which she shares with her own kids, Anna, 8, and Grant, 4. As a young girl, she remembers breaking out a game of Candy Land each time her best friend would sleep over. Mary Prather, 37, of Peachtree City, has been making that journey most of her life. The first player to reach King Kandy’s Candy Castle wins. If the card has two red squares, they get to move to the second red space. If a gamer draws a red card, for instance, the player moves their gingerbread man playing token to the nearest red space. The face of each card contains a colored square, some cards contain two colored squares. Players take turns choosing from a stack of cards. Mint, a clownish character in a white and red striped outfit, who serves as the game’s mascot. There’s Gloppy, the smiley glob of fudge residing in Chocolate Swamp, and a host of other characters like Princess Frostine and Mr. Vibrant artwork featuring saccharine-drenched regions of Candy Land and its cartoonish denizens brighten up the board. The game board opens up to reveal a path of different colored squares. “There’s something about how that game is played,” he says, “kids catch on to it very quickly.” Now that daughter, Kaia, 7, has the Candy Land bug, Klenberg’s record hasn’t gotten any better. When his son, Eli, 10, was younger, Klenberg often found himself on the losing end of a round of Candy Land.
